﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace pixeleditor.Log
{
    public enum LogLever
    {
        Message,
        Warning,
        Error,
    }
    public interface ILogger
    {
        void Log(string text, LogLever level = LogLever.Message);
    }
}
